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Sunday, February 23, 2014

1:49 PM 0




DayZ Standalone - LIFE 6

Ninja's this is the best life so far, the first hour of gameplay is the most intense game i've ever played.  Hands will be sweaty, there will be cursing, and yelling, and threats, and death.  You've been warned. 

This video is my gameplay footage of DayZ Standalone.  Included in the video is my commentary and review of the gameplay as well as the ending of the game found on the pc version of the game.  This game is available for  PC.

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Developer(s)  Bohemia Interactive
Publisher(s)  Bohemia Interactive
Designer(s)  Dean "Rocket" Hall
Engine  Real Virtuality 3
Platform(s)  Microsoft Windows
Release date(s)  December 16, 2013 (Alpha)
Genre(s)  Survival horror
Mode(s)  Massively multiplayer online game, survival horror

The goal of DayZ is to stay alive during the conditions of the zombie apocalypse that has befallen the in-game world. The player begins on the coast of the map equipped with only simple clothes and a flashlight, and must begin exploring the large 225 km2 landscape to investigate locations such as houses, barns, and apartments to scavenge supplies.[1][2][3] These supplies include food and water, which are basic keys to prolonging the players life.[4][5] Beyond the bare bones of survival, players can find various forms of clothing, which not only allows the player to customise their character, but can bring the benefit of extra storage space for supplies.[6] Also scattered around the map are a variety of weapons, allowing players to protect themselves from zombies or other players if necessary. Currently these are largely focused on a range of melee weapons, but a small number of firearms (more are to be implemented with future updates) are present, as well as various attachments such as bipods and telescopic sights.

While travelling around the game players can also find various medical supplies, as the environment poses a range of threats to their character. This includes diseases such as cholera, dysentery and hepatitis, which can be caught by ingesting dirty water or rotten food and must be cured with the appropriate medicine.[7][8] If a player is shot or otherwise hurt, items on their person may be damaged.[9] The player may also start bleeding and must be bandaged quickly to minimise blood loss; excessive damage or blood loss will result in serious deterioration of vision for the player and can render them unconscious. The game also includes hundreds of public domain books throughout the map for players to read, including titles such as War of the Worlds and Moby-Dick.[10]

Planned features include being able to build bases in the world in which players can keep their items safe, with the possibility of security systems and programmable computers having been considered.[11] The standalone game will build on the text and close range voice chat of the mod version by including a new whisper channel, which will allow players to communicate over a very short distance without players nearby hearing, as well as radios (based off the "ACRE" mod for ARMA 2), which will allow longer range communication, including the possibility of encrypted two-way radios and player run radio stations.[12][8][13] A number of features which are not currently available but will be added in a patch some time during the alpha have been confirmed including vehicles, more zombies, animals and hunting, and cooking.[14]
Source: WikiPedia

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"This video was created using content of Bohemia Interactive a.s."
"Copyright
©
2013 Bohemia Interactive a.s. All rights reserved."
"See
www.bistudio.com
for more information."



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